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Card: Prove Your Worth
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Name | Prove Your Worth |
Game | Babylon 5 |
Set | The Shadows |
Rarity | R |
Foil | NF |
Card Text | While this card is in play, players may only gain Influence from conflicts. Any player may apply 5 influence as an action to maintain this card. If no player does so, discard this card at the end of the current turn. Any player may initiate a conflict with an ability of his choice, with 10 initial opposition. If the conflict succeeds, discard this enhancement. |
Flavor Text | On Babylon 5, proving oneself involves commitment and action. One must not only talk the talk, but also must walk the walk. |
Language | English |
Type | Enhancement |
Influence Cost | 1 |
Fixed Centauri | 0 |
Fixed Human | 0 |
Fixed Minbari | 0 |
Fixed Narn | 0 |
Fixed non-aligned | 0 |
Fixed Home Factions | 0 |
Fixed Psi Corps | 0 |
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