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Card: Councilor Na'Far
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Name | Councilor Na'Far |
Game | Babylon 5 |
Set | Severed Dreams |
Rarity | R |
Foil | NF |
Card Text | Replace Na'Far if he is your ambassador and each race being played has a tension toward you of 3 or less. Transfer all attached cards and marks. Councilor Na'Far gains +1 damage resistance for every player whose race has a tension toward you of 2 or less. Count +1 power for each race being played with whom you have mutual tensions of 1. All characters you control are loyal to the Narn race (ignore their other racial loyalties). You may not count power from race-specific agendas. |
Flavor Text | "We must bide our time, recover from our wounds, and lull the Centauri into a sense of false security." - Na'Far |
Language | English |
Type | Character |
Diplomacy | 7 |
Intrigue | 3 |
Fixed Centauri | 0 |
Fixed Human | 0 |
Fixed Minbari | 0 |
Fixed Narn | 0 |
Fixed non-aligned | 0 |
Fixed Home Factions | 0 |
Fixed Psi Corps | 0 |
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