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Card: A World Gone Mad
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Name | A World Gone Mad |
Game | Babylon 5 |
Set | Severed Dreams |
Rarity | U |
Foil | NF |
Card Text | Target a non-ambassador character controlled by a player whose race has a tension of 5 toward a race in play. Next turn, the target must initiate and win a conflict targeting that race (or a player/faction of that race). If he does not, he must demote or discard the target. |
Flavor Text | "We are a world gone mad, and it is only our rage that gives us purpose any longer. That rage cannot be stopped; it can only exhaust itself in blood!" - Morann |
Language | English |
Type | Event |
Influence Cost | 5 |
Fixed Centauri | 0 |
Fixed Human | 0 |
Fixed Minbari | 0 |
Fixed Narn | 0 |
Fixed non-aligned | 0 |
Fixed Home Factions | 0 |
Fixed Psi Corps | 0 |
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